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We’ve always had a great experience working with them and I personally think they’re one of the best forces in the EVN community. W: Kickstarter has been an amazing platform for us. I find that it’s actually beneficial, not only am I able to help out some really awesome devs bring their vision to life, we hire a lot within our own network, so in a way, it’s a big family of people who work on each others’ games in addition to their own.ĪL: You’ve used Kickstarter in the past to fund a few of your projects, have you had a positive time using the crowdfunding platformer and what feedback have you learned in the past that you’ve brought to this new campaign? I hated seeing these awesome games fumble, and that’s why I stepped into the publishing side of things. That’s why we initially went into publishing, I saw so many great games fly under the radar because they either had trouble with crowdfunding or just couldn’t get a solid marketing plan going. I’ve always been involved in marketing and promotions, and after completing Panzermadels and seeing the success it had within the English Visual Novel (EVN) community I wanted to give back. Wardaddy: I think it’s far better to do both, at least for us. When DEVGRU-P was created, did you want to be a publisher or a developer? And is it tough to take on both roles at the same time?

Noisy Pixel had the opportunity to interview DEVGRU-P’s founder Wardaddy in order to learn more about them and their upcoming projects.Īzario Lopez: So let’s talk about DEVGRU-P for a second, prior to the launch of Mein Waifu’s Kickstarter, you’re also an active visual novel publisher working on various projects. The project was launched by DEVGRU-P, a developer and publisher of visual novels in the west.
